RULES
OF CONDUCT
MATCH SCHEDULE
Players
are responsible for keeping their own schedules. The
tournament director can give you a good
estimate of when your next match will be but cannot determine exactly
when your
match will be called. Play for the
tournament is continuous. As soon as
your match is called, it is very important that you proceed to
your
table and start your match immediately. You
are not allowed to hit balls around in
order to “warm up”
once your match has been called, unless your opponent has not yet
reported to
the table for the match; however, as soon as your opponent arrives at
the
table, you must begin the match. There
will be a practice table at each tour stop; it is your responsibility
to warm
up before your match.
MATCH FORFEITS
A player
will have 15 minutes to report to a
match table after it is called or the player will forfeit that match. In the interest of good sportsmanship, and
because match times are not scheduled with play being continuous,
should your
opponent not be at the table within 5 minutes of your match being
called, it
will be your responsibility to report your opponent
missing to
the tournament director. At the point
that you notify the tournament director, your opponent will be placed
on the
clock with 10 minutes remaining, and the tournament director will try
to locate
your opponent. If you fail to notify the
tournament director that your opponent is not at the table, it will not
be a forfeit.
BREAKS DURING THE MATCH
Each
player is allowed ONE
five-minute break during each match. A
break may only be taken between racks. The
opponent may choose to hit balls around at the
table
while waiting for the player to return. If
you take your break while it is still your
opponent’s turn to shoot,
your opponent has the option to have the tournament director (or a
board
member) rack and continue playing with the tournament director (or
board
member) observing. If you take more than
one five-minute break during your match (other than for an emergency),
you will
have a foul called against you that will result in a loss of game. It will be the opponent’s responsibility to
point out this infraction when it happens. If
this infraction occurs again, it will be loss of
match. Again, it will be the opponent’s
responsibility to point the infraction out to the tournament director. If your opponent takes additional break(s)
because of an emergency, it will be at the discretion of the tournament
director to make a ruling.
SCORE
KEEPING/REPORTING MATCH
RESULTS
Players are
responsible for registering their scores after
each game and prior to the next break. If
a player fails to register a score at any time
during the match and
attempts to register the score at a later time, the player and/or the
opponent
reserve the right to have the tournament director resolve the score by
any
means necessary including, but not limited to, inquiries to and from
others. Simply failing to record a score
prior to the
next break does not constitute a forfeiture of any game(s) earned by a
player;
however, if the two players cannot agree on the correct score, it will
be at
the discretion of the tournament director to make a ruling.
It is the responsibility
of the winner of a match to
report the final score of the match to the tournament director
immediately
following the conclusion of the match.
UNSPORTSMANLIKE
CONDUCT
Any player whose conduct
is deemed unsuitable by the
tournament director or a board member will be subject to a single
warning or no
warning. The penalty for unsportsmanlike
conduct may be loss of game, loss of match, suspension and/or expulsion. The decision of the tournament director or
board member is final.
CODE OF CONDUCT
Every
player who participates in a SEAL Tour event is required to sign a Code
of
Conduct Agreement. The SEAL 9-Ball Tour
reserves the right to terminate a player’s membership and/or dismiss a
player
from any and/or all tour stops at any time before, during, or after a
tour stop
should a player’s behavior be deemed unsuitable according to the
guidelines for
behavior as spelled out in the Code of Conduct Agreement.
The board of directors meets after each tour
stop to discuss any infractions committed and the consequences of such
infractions based on the severity of the behavior.
A player will be notified of such violation
and penalty by mail. A player has the
right to appeal any decision made by the board of directors ONLY
in
writing for a period of two weeks after notification of the offense. The appeal will then be reviewed by the board
of directors. A player wishing to report
a violation must do so in writing and submit it to a board member. No verbal notifications will be accepted,
unless an immediate problem exists with a match in progress.
SMOKING
The SEAL 9-Ball Tour
wishes to be recognized as a
non-smoking organization, and as such, NO SMOKING is
allowed in the
designated tournament area. Compliance
is required of any player who participates in a SEAL Tour event, or the
player
will be subject to dismissal. Those
players wishing to smoke may do so outside of the immediate tournament
playing
area during the one 5-minute break allowed per match.
CELL
PHONES & OTHER COMMUNICATION DEVICES
There
are to be NO cell phones, pagers, or any other
communication devices “turned on” during your match.
If you use any of these devices during your
match, or if a device “rings” or makes some other distracting noise, a
ball in
hand foul will be called against you. One
warning or no warning may be given at the
discretion of the
tournament director or a board member. It
will be the opponent’s responsibility to
bring the offense to the attention
of the tournament
director or a board member in order for this foul to be called. If a player is charged with a foul, and the
offense happens a second time, it will be loss of game.
A third time will be loss of match.
SHOT CLOCK USAGE
Shot clocks may be
implemented in order to finish a
tournament in the time allotted. If shot
clocks are instituted, the following guidelines will apply:
At 45 minutes after
match is called:
If less than 7 games have been played.
At 1 hour 15 minutes
after match is called: If match is not
completed, no exceptions.
Shot clock usage will
always begin between games and will
be at the discretion of the tournament director.
How the
shot clock works: You
will
have 30 seconds from the time all balls stop rolling to execute your
shot. A referee will start the clock and
give you a
10-second warning before your 30 seconds is to expire.
If you are down on a shot in the stance and
stroke position, the referee will not give the 10‑second warning;
however, once
down on a shot, if you stop stroking the shot or otherwise come up from
the
shot, the warning will be called, and you will have 10 seconds from
that
point. One 30-second extension is
allowed per player per game. The player
must ask for an extension and receive acknowledgement from the referee
upon
request. If your 30 seconds (or 60
seconds with an extension) expires without execution, it will be a ball
in hand
foul for your opponent.
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